WebNov 26, 2024 · 8. Sorry for necroposting, but I've found one more elegant solution to check if animation done. Launch this coroutine after you set up desirable animation trigger. In this code sample it takes current state's animation lenght (in seconds) of first AnimationClip from zero layer and passes it to WaitForSeconds. WebJan 10, 2024 · This is really the way to check an animation is finished in Unity - it's a standard technique and there's really no alternative. ... (Time/clock separately running). I …
How to check if Animator is playing - Unity Answers
WebSpine provides two APIs for applying animations. AnimationState API AnimationState supports applying animations over time, queuing animations for later playback, mixing (crossfading) between animations, and applying multiple animations on top of each other (layering). AnimationState is stateful. Webusing UnityEngine; // Animation.Play example. Let the S and J keys start // a spin or jump animation. Let Space play back spin and // jump at the same time. Let Z play spin and jump with // spin doubled in speed. // // Spin: rotate the cube 360 degrees in half or one second // Jump: bounce up to 2 units and down in one second // // Note: AnimationState.layer is no … itihey
Unity - Scripting API: Application.isPlaying
WebUnity - Scripting API: Application.isPlaying Scripting API UnityEngine UnityEngine.Accessibility UnityEngine.AI UnityEngine.Analytics UnityEngine.Android UnityEngine.Animations UnityEngine.Apple UnityEngine.Assertions UnityEngine.Audio UnityEngine.CrashReportHandler UnityEngine.Device UnityEngine.Diagnostics … WebOct 22, 2024 · Unity ID. A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community. ... I trying to … http://esotericsoftware.com/spine-unity-events itihas pratidin